The Vault Open indie game development

HTML5

After working a bit on openfl-html5 and making some horrible hacks that were later fixed by Joshua, I've managed to release HTML5 versions of all ugl games.

My original plan was to have only those and completely ditch the Flash releases, but openfl-html5 is not that stable yet. So I'm keeping both for now, defaulting to flash. As soon as I get sfxr working on HTML5, I'll flip the default.

Update: just fixed a bug that prevent the iframe from showing on Firefox. Also, added a bunch of optimizations that made the HMTL5 version much faster.